What really struck me is just how many ways there are to part with your money in this game and it’s nothing small either: most of the entry level “micro” transactions are at least $5, with most of the premium packs starting at $30. There’s a bunch of different events and other game modes which give you different avenues to access more loot, but they all boil down to the same turn based TCG battle mechanic. In essence you collect heroes, battle them against other players, level them up, earn loot boxes and rinse and repeat that cycle until the end of time. Mighty Party has been around for a good long while now and uses the standard turn based TCG format for the core game loop. But the game will do everything in its power to remind you of how painful the wait for the next increase in power is and how easily you could make that go away for just a few more dollars. Oh for sure you can play the game, and probably even have some fun with it, without spending a single cent. Whilst the game does it’s best to try and sidestep the bait and switch by actually including a kinda-sorta implementation of the thing they put forward it’s clear that they included that just to keep you on the hook long enough to play the core game: a TCG turn based strategy game that is unashamedly a pay to win mobile game. Exactly what I was after.Įxcept that ad was, of course, not for the game it was actually advertising and instead it was for Mighty Party. Super dumb, really simple and completely brainless. So up pops on my feed an ad for a game that looked like a weird little stick battler thing, where you’d carve a path through different enemies with numbers above their heads. I was hankering for a mobile game experience of yore, something like Infinity Blade where I could kill some time in between tasks or when I was waiting for something to complete. Yeah I fucking fell for one of those rage-bait ads in my Google news feed.
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